Zombie Boy Sculpt

Behold, an update! Here’s a sculpt of the zombie boy. Hard to tell he’s a zombie just now, what with no armature or textures.

It appears that the combination of Sculptris and my computer are unable to handle sculpting this model, as soon as I turned off symmetry it slowed to a crawl. Thus, he doesn’t have a number of details such as shoelaces and the like- and the clothing wrinkles are all totally symmetrical which bugs the heck out of me. I’ll see what I can do about adding them to the normal map manually, I suppose. Definitely looking forward to the day when I can afford a more capable sculpting program.

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